Update 4: "Another new beginning"

Spawn Changes
- You can now spawn in a continent with players that have played for at least 1 simulation.

Units Changes
- I've added a new astral unit “Wandering Scholars”. They will bonus the gameplay peaceful context effect.

- I've modified the Shaman to cost 3 energy and to give major bonuses [200k common souls, 2k nobles].

Colonization Changes
- Provinces colonized will now yield a smaller population. In the future this will be modified in conjunction with a new variable “administrative power”. More on that later.

Balance Changes
- Idea prices were modified a bit to match their importance.

- Food decay has been lowered.

- Shamans are available only until year 288.

- Some ideas had their effects changed.[including the infamous tooth brush].

- Default fertility increased for the capital.

Bug Fixes
- I've fixed serveral OP exploration effects.

- I've fixed serveral useless exploration effects.