Update 3: "Fight for the podium"

Continent Ranking
- You can now view the continent rankings of previous simulations [click username then “previous simulations”].

- Clicking any of the rankings open the continent from that previous simulation.

- You can now view the entire game rankings of previous simulations [click username then “previous simulations” then “entire game rankings”].

QoL Changes
- We are now showing the % that astral probes have for finding anything.

- Astral units can now walk on any other nation [this was fixed a few days ago].

- There is now a button to send astral probe on taken units.

- Ideas were to cheap. The algorithm was updated to include the real number of souls people have while playing – not my projections.

- Declarations of war sometimes needed a refresh to be able to siege. This refresh is now automatic upon declaration.

- Sieges now expire after 72 years [half a day]. Provinces will be listed as “liberated by time”.

- Starting food now varies depending on game year.

- Diet quality and diet type has a lower impact on food cost [both consumption and wasted food]. The mechanics for diet will change in a future trade update.

- Links to the mobile app, our Instagram and Steam were added to the steam game and mobile apps respectively.

-The end-of-year resources should be given twice as fast now.

All Platforms:
- End of simulation rankings steam achievements would not work.

- Spam clicking on “create colonist” would allow you to go above the limit.

- Spam clicking on “create explorer” would allow you to go above the limit.

- Spam clicking on “create astral unit” would allow you to go above the limit.

- Spam clicking on “create army” would allow you to go above the limit.

- Spam clicking on “declare war” would allow you to go have two ongoing wars with the same nation.

- Trying to vassalize someone would not give you the correct error message.

- Spam clicking on “create nation” would sometimes put more than 2 nations on the same continent.

- Putting negative food when creating a unit would give you food.

- Sometimes signing treaty would not be possible.

- Continental ranking would not increase rank correctly.

- Continental ranking showed energy production for defeated nations.

- Peaceful context would sometimes not be viewable on the UI.