Noble Souls

In game description
Noble souls are mostly interested in science, statecraft and spirituality.

They want to create value and leave a positive impact, they know that change starts with each person and they've seen first thing how an idea can change the world.

They're students of everything, curios, eager to apply their observations, eager to create their own version of things.

Many families, communities, ideologies, societies, industries, nations and worlds have yet to be changed by them.

Once they complete their exterior work, they will turn inward and become.. ascetics.

Like a great star.. that dies for the world and a black hole is born - apparently invisible - their pull on things may be even more powerful as hermits. Ideas Their curios minds generate massive government ideology.

Unlike common souls their neuronal effort can be applied directly into improving the national government.

Effects
+Day to Day Idea Points

+Governance Idea Points

Ascension Cycle
Default amount of years before becoming ascetics is 8000 (Can be decreased through ideas)